Hexagon Basics: Painting

This tutorial will cover the painting of the ‘wall’ from the previous tutorial, where we UV Mapped our cube.

This the material editor (left side of the UI)

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Select ‘Texture 1024×1024’. This will create a new texture for us to paint on. Now hit ‘paint tool’.

In your properties, you’ll now see your paint options.

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You can paint your ‘texture’ or the ‘transparency’ plus details of your brush. You’ll notice the tool layers here:

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Click the top one if you’re going to use a ‘colour’ and the bottom one if you’re going to use a texture brush.

With the texture, you can choose from a nice selection already included in Hexagon:

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Because we’re painted a wall, lets choose something a little more appropriate, I’ve gone for “Wall Basement”. Knocking the Opacity to 100 and using the ‘fill’ tool, I’ve ‘filled’ the object with this texture.

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As a texture, it’s pretty dull. I can reduce the opacity and use other textures to spruce it up.

I can use the ‘alpha mask’ to change the shape of the brush. This isn’t by any means impressive, but here’s a quick go at mixing textures and changing the Alpha Mask:

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Also, you can switch to ‘colour’ and write something.

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Have a bit of fun experimenting with these tools.

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